loved it :D made it all the way to lvl 30 before calling it quits, im a huge fan of the genera lol
one recommendation I have for if you ever make something like this again ( spaced out for my sake):
I would recommend shortening the time between rounds, as well as lesseningthe resources spawned as the rounds get higher.
Like if round 10 has a 30 second delay between rounds, and spawns a total of 20 candy. make round 20 have a 20 second delay between rounds and spawn 10 candy. Or something like that.
And keep the timing and candy spawns consistent after a particular level. so level 30+ all have a 10 second delay between rounds and spawn 5 candy.
Doing something like this makes the later rounds slowly more overwhelming. Once you get your groove going, it stops being a "how long can I survive" and turns into a "how long do I want to keep playing".
Wow, you played till 30?? You might have a world record haha!
Thanks for the suggestions, I will surely take a look at this once the jam voting ends. I'm planning to release an updated version right after, with rebalancing and better art.
I don't think I tested passed wave 15 myself. It was more about having something ready for the jam that people could enjoy for 10-15 minutes!
Very nice! I got overwhelmed so quickly, haha! I love the lighting and colors - they add a nice sense of dread and anticipation as the enemies pursue you relentlessly.
I loved this game! I went in because I liked the PS1 splash art and it didn't dissapoint. The art is great and the music really sets you into the mood. Keep up the good work :)
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this is very Cool Game i like it
Wow, thanks for making this! It was great seeing someone play it, made my day :)
loved it :D made it all the way to lvl 30 before calling it quits, im a huge fan of the genera lol
one recommendation I have for if you ever make something like this again ( spaced out for my sake):
I would recommend shortening the time between rounds, as well as lesseningthe resources spawned as the rounds get higher.
Like if round 10 has a 30 second delay between rounds, and spawns a total of 20 candy. make round 20 have a 20 second delay between rounds and spawn 10 candy. Or something like that.
And keep the timing and candy spawns consistent after a particular level. so level 30+ all have a 10 second delay between rounds and spawn 5 candy.
Doing something like this makes the later rounds slowly more overwhelming. Once you get your groove going, it stops being a "how long can I survive" and turns into a "how long do I want to keep playing".
Wow, you played till 30?? You might have a world record haha!
Thanks for the suggestions, I will surely take a look at this once the jam voting ends. I'm planning to release an updated version right after, with rebalancing and better art.
I don't think I tested passed wave 15 myself. It was more about having something ready for the jam that people could enjoy for 10-15 minutes!
Cheers!
Very nice! I got overwhelmed so quickly, haha! I love the lighting and colors - they add a nice sense of dread and anticipation as the enemies pursue you relentlessly.
Hey, thanks for trying it out!
I loved this game! I went in because I liked the PS1 splash art and it didn't dissapoint. The art is great and the music really sets you into the mood. Keep up the good work :)
Thank you :) I'll check out your game too!
Let's gooooooooooo !
Yessss